Tag: scripting

Blender Mandelbulb

A few weeks ago, I started experimenting with using Python in Blender to create fractal meshes. My goal was to create a Mandelbulb – similar to what you can get from the app Mandelbulb 3D. While I had some success (I was able to generate a Mandelbrot mesh), I was not able to generate a very […]

Read More...

Image Tile Script For MandelBulb 3D, Blender, and Photoshop

First, the files for the Image Tile Script. Blender Addon: RenderTilesPanel.zip Photoshop Script: compositeFromImageTilesWithZBuf_v3.0.2.zip After downloading the image tile scripts, scan the zips for malware (but you were going to do that already, because you are smarter than the average user, aren’t you?) before you unzip them. Installing the Blender Addon For the Blender Addon, open Blender, go to […]

Read More...

Mandelbulb 3D Big Render Photoshop Script – Update

I have updated my Photoshop script for compiling/aligning image tiles created with the Mandelbulb 3D Big Render function. I thought it would take longer to add the things I thought it needed. Not only did it not take very long, I found – and fixed – a potential bug and added a progress bar for the […]

Read More...

Mandelbulb 3D Big Render

Update I have released a new version of this script that includes layer grouping, smart object creation, and the ability to import the ZBuf files. This version is more basic and does contain a potential bug. You can find the update here: Mandelbulb 3D Big Render Photoshop Script – Update   Ok. I’ve used Mandelbulb […]

Read More...