Monthly Archives: January 2016

Blender Mandelbulb

A few weeks ago, I started experimenting with using Python in Blender to create fractal meshes. My goal was to create a Mandelbulb – similar to what you can get from the app Mandelbulb 3D. While I had some success (I was able to generate a Mandelbrot mesh), I was not able to generate a very […]

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