Monthly Archives: August 2014

Creating a Cycles Water Material in Blender

This is a post I had previously published on Behance about creating a cycles water material in Blender, in August 15, 2014. I am republishing it here (because, why not do everything I can to drive traffic to my own site, rather than another?) [02-08-17]: Not sure why I didn’t include the material. Here it is. Better Liquid […]

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